But if you place it over one of the arrows (which represents a cable) it will automatically insert itself into the chain. If you place it in an empty space, you get a module with no connections. And to add a module, you simply drag it into The Grid (or you can right-click on the work surface and create there, too). And everything is covered: from filter to level, pitch to LFO, delay to envelopes and more abstract tools such as Math and Logic that cater for random functions and workflow. In the top-left corner of the screen is a palette of 16 block types. Changing the frequency and octave settings is quick and easy, too. From here, you can immediately start to tinker with the oscillator, changing its pulse width and sync. There is an Oscillator block (Pulse) and an Envelope block, connected to an Audio Out block – pretty much the fundamentals of sound creation. Bitwig very kindly gives you a simple setup, too, so you can immediately make some noise. Once loaded, I’m presented with what could be described as a work surface for building your synth. There are also the usual Note FX and FX slots too, so you can work with existing plug-ins to enhance your creation even further. Each instance of the Poly Grid has three key settings: Pitch, Glide and Out. I head to the Device Browser, find The Grid menu and double-click on Poly Grid. Let’s take a look at The Grid and see what it can do. Bitwig Studio 3 aims to simplify this process, yet provide full control for those who want to push the envelope. Now, I’m the first to confess that while I understand synthesis, envelopes, LFOs, modulation and the rest, connecting hardware units through CV cables can befuddle my tiny brain. It’s designed to be as simple as possible (as simple as modular can be) and to remove the fear and trepidation that a patch bay with dozens of cables can evoke. Currently in beta testing, The Grid is a sonic playground where you can build your own synth modules from scratch or create intricate effects plug-ins to accompany existing sounds, such as audio files and VSTs.
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